TCM is still a scary good time.
Six months doesn't seem like a long time for most people. But in the gaming industry, titles succeed or fail in a matter of weeks. Even titles that fans are initially excited about, such as Evil Dead: The Game and Predator: Hunting Grounds, end up shutting down due to lower player counts and expensive server costs.
The Texas Chainsaw Massacre Game doesn't seem to have any problems plaguing its competitors. The game has sold 1.1 million copies since its August release, but its player count is closer to 4.5 million. This high player count is due to the ingenious move of releasing the game on Game Pass on release day.
This has allowed the game to flourish, as there is no price barrier to stop existing Game Pass subscribers from taking an interest in it. It may also incentivize players to purchase cosmetic items and DLCs to support the game.
The Texas Chainsaw Massacre was one of the first horror movies that I saw in my early twenties that really affected me - Barbara Crampton.
Gun Interactive recently announced that developer Sumo Digital would be leaving the project. Although this news came as a shock to fans, Gun Interactive assured them that it would only improve the game, as Black Tower Studious would pick up where Sumo left off.
Black Tower Studious has previously developed classics such as Bloodstained: Ritual of the Night. The company has already worked with Gun Interactive in the past. The two companies collaborated on the asymmetrical horror game Friday the 13th: The Game.
Gun Interactive has continued increasing TCMG's player count by engaging with its fanbase and understanding what makes the horror genre unique. As an example, the game's newest add-on will feature the queen of Horror, Barbara Crampton.
Barbara is most fondly remembered for her work in classic horror films such as From Beyond and Re-Animator. She most recently appeared in the indie Lovecraft film Suitable Flesh. Baraba announced that she will lend her voice and likeness to The Texas Chainsaw Massacre game as the new character Virginia.
This is just one of the examples of why fans can't get enough of Gun Interactive's game design. The game receives a nearly endless number of updates and add-ons for players to enjoy. The game recently received a free update, which included new Family skins. These skins allow players to enjoy a shirtless Johnny as well as a bride version of the Sissy character.
At the same time, Gun released a DLC that included new executions and weapon variants for the Family faction. All of this content dropped during one of the game's many bonus XP weekends so that players can maximize their enjoyment of the new items. Previous DLCs have included character additions such as Nancy and Danny and a Nicotero skin for Leatherface himself.
With all of this fan service, it's easy to see why gamers have fallen in love with The Texas Chainsaw Massacre Game and Gun Interactive. The company has proven that it knows how to listen to fans and deliver what they want most. The question now is, will they be able to keep it up in the long run?
As previously stated, fan service games have a habit of dying off quickly. But if Gun Interactive can keep their fan interaction at these levels, The Texas Chainsaw Massacre Game should enjoy a long and healthy lifespan in the gaming industry.