Phillipp Sauermann Author Specs at a Glance
Home Page: http://www.tydirium.tv/
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Phillipp is Producer, Director, CGI artist, and even involved in constructing sets for his project TYDIRIUM.
TYDIRIUM is a rarity in the fan film world. Phillipp has put together a crew full of professionals. They are implenting professional techniques with professional standards in the areas of: matte paintings, blue screening, CGI, practical effects, compositing, etc. Not to mention a really interesting story with good acting.
SCIFI 3D: I've been following your project TYDIRIUM for a long time now. It's one of the best fan films out there. Other than being a Producer/Director who has his hands in everything on this project including the CGI tell us a bit more about yourself.
Phillipp Sauermann: The company (I worked for) with the name Voodoolounge (Germany) closed this month. In this moment I work at Scanline on an big German scifi cinema project.
 Tydirium: Matte Painting
SCIFI 3D: You guys are one of the first fan film outfits to start using matte paintings. Today we see this more as fan films are staffed with fully experienced crews. This image is one of my favorites and I wish I had a bigger one to use as a background image but tell us a little about it.
Phillipp Sauermann: This is the landing scene from the shuttle in the forest. We used a matte painting for the forest and a CGI shuttle.
SCIFI 3D: Do you have professional animators on this project?
Phillipp Sauermann: Yes! I think all peoples on this project are professional animators.
 Tydirium: Hangar
SCIFI 3D: Lets talk about the hangar shots. When I first saw the hangar in the trailer I couldn't tell that it was entirely 100% CGI, especially the characters.
Phillipp Sauermann: The hangar shot is full CGI! The hangar shot is completely from me! SCIFI 3D: Talk about the different elements in the shot (i.e. layer, techniques, tools used). Phillipp Sauermann: In the hangar shot walking 40 charakters. I create all in 3D MAX. I render the shot in many layers: diffuse, specular, z channel. reflections, and many many masks. The compositing we do it on Shake!
 Tydirium: AT-ST
SCIFI 3D: The work in the AT-ST Endor shot looks like there is an awful lot of good compositing work going on here. Just talk about the mix of elements. Phillipp Sauermann: We have many layers for the walker shots: the real backplate, the laser plate and for the walker: diffuse, specular, scratch, shadow and ground shadow layer.
SCIFI 3D: Interview to be continued.........
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