Sci-Fi 3D: The Ultimate 3D Sci-Fi Resource by George Mezori
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Jason Wilson

Email: Send an email to author 
Web Address: 
Locale: United Kingdom 
Software: Maya 3, Photoshop. 
Comments: I have been in the video games industry as an in-game artist since 1987 working on arcade conversions (all formats!), as well as developing and releasing my own arcade adventure games. In 1995 I became lead artist/concept artist (as well as additional game design) on video games such as the Medievil series, C-12 Final resistance and most recently Ghosthunter, all published and developed by SONY Computer Entertainment. I use traditional art methods combined with CG to create concept art. I have to work fast and loose and sometimes don't have enough time to finish everything I start as it's on with the next idea. Outside of my working life I like to try out various styles of art including traditional painting methods, digital art and comic book projects. I thought it would be fun to post a few images from my work to get some feedback. Please check out my website for a more in-depth look at my work. Thanks. 
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